EXPERIENCE
Three decades of battle tested creativity.
Sharpened by experience, driven by passion, and fuelled by collaboration.
VISION
A genuine love of the concept and prototyping process allows me to quickly target and develop the strongest ideas.
CURIOSITY
A personal mission. Always optimistically embracing innovation and new perspectives.
GROWTH
Tools keep evolving. Adaptability isn’t optional - it’s an essential mindset.
I build resilient teams that can tackle any creative challenge.
PHILOSOPHY








SKILLSET
GAME ART
Game Assets (2D, UI, AI)
Concept Art
Mock-ups and Prototypes
Storyboards
UI Explorations
ART DIRECTION
Creative Direction
Style Development
World Building and Character Design
Narrative Development
Style Guides and Documentation
ART MANAGEMENT
End-to-end 2D/3D/UI Asset Delivery
Project Planning and Team Management
Outsourcing Management
Training and Career Development
AI Tool Integration and Maintenance
My artistic journey began in my teens, when I landed a regular comic strip in a national magazine at 15 and released my first game at 16. That early fascination with storytelling and design has led me to contribute to over 50 games - ranging from tiny two-person indie projects to major franchises.
For more than two decades, I’ve led and nurtured top-tier art teams across a wide variety of platforms and genres. I love helping teams grow and thrive - building environments where artists have a voice, push creative boundaries, spark innovation, and bring their best ideas to life.
I’m deeply passionate about creative collaboration and world-building. It’s been a fascinating journey - and an honor - to work with industry leaders like Product Madness, EA, Maxis, Topps, King, Sony, MTV, Argonaut, and Bullfrog.
I’ve also spent over a decade cultivating strong partnerships with some of the world’s leading outsourcing studios, including Room 8, Virtuos, Adia, and Punchev.