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EXPERIENCE

Three decades of battle tested creativity. 

Sharpened by experience, driven by passion, and fuelled by collaboration.

VISION

A genuine love of the concept and prototyping process allows me to quickly target and develop the strongest ideas.

CURIOSITY

A personal mission. Always optimistically embracing innovation and new perspectives.

GROWTH

Tools keep evolving. Adaptability isn’t optional - it’s an essential mindset.

I build resilient teams that can tackle any creative challenge.

PHILOSOPHY

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SKILLSET

GAME ART

Game Assets (2D, UI, AI)

Concept Art

Mock-ups and Prototypes

Storyboards

UI Explorations

ART DIRECTION

Creative Direction

Style Development

World Building and Character Design

Narrative Development

Style Guides and Documentation

ART MANAGEMENT

End-to-end 2D/3D/UI Asset Delivery

Project Planning and Team Management

Outsourcing Management 

Training and Career Development
AI Tool Integration and Maintenance

My artistic journey began in my teens, when I landed a regular comic strip in a national magazine at 15 and released my first game at 16. That early fascination with storytelling and design has led me to contribute to over 50 games - ranging from tiny two-person indie projects to major franchises.
 

For more than two decades, I’ve led and nurtured top-tier art teams across a wide variety of platforms and genres. I love helping teams grow and thrive - building environments where artists have a voice, push creative boundaries, spark innovation, and bring their best ideas to life.


I’m deeply passionate about creative collaboration and world-building. It’s been a fascinating journey - and an honor - to work with industry leaders like Product Madness, EA, Maxis, Topps, King, Sony, MTV, Argonaut, and Bullfrog.


I’ve also spent over a decade cultivating strong partnerships with some of the world’s leading outsourcing studios, including Room 8, Virtuos, Adia, and Punchev.

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