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Mega City 2
The goal was to explore stylised chaos and destruction in a concept art context, leveraging AI’s inherent tendency toward disorder.
This is where AI excels. Its unruly nature effortlessly handles industrial noise and damage, transforming its imperfections into a unique advantage.
One of the most fascinating aspects of bespoke style lora models is their flexibility. These aren’t pre-existing images of damaged buildings being lazily pulled from a model’s data. Instead, the building shapes and scenes were iterative creations guided by detailed prompts, with the level of damage applied intentionally using style models afterwards.
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