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Director - Simon Hunter

Art - Simon Hunter

2007 - 2009 Lead Artist and Game Designer

  • Created all art and animation on a series of pixel art games for MTV and Miniclip.

  • Delivered over 20 titles in a two year period.

  • Co-designed gameplay and levels for each title, with many popular games surpassing 10 million page hits within the first six months.
     

Notable Titles:

  • Final Ninja – Awarded Casual Gameplay Platform Game of the Year 2008 (Reviewer & Audience Awards).

  • Dirk Valentine – 2nd Runner-Up, Casual Gameplay Platform Game of the Year 2008.

  • Final Ninja Zero – 2nd Runner-Up, Casual Gameplay Platform Game of the Year 2009.

  • Headcase – Edge Magazine’s Online Game of the Month.

The Nitrome studio had a simple yet efficient model - an artist and a programmer would build a Flash game in 3 to 6 weeks, depending on complexity.

 

We handled everything, including level design. The games were arcade or puzzle-based, and by reusing code and techniques from previous projects, we were able to grow more ambitious without extending development times.

Although orientated towards a young audience, the gameplay became incredibly creative at times. I’m still amazed at how sophisticated some of the games became - a few of mine even won Flash awards. And getting character drawings from young fans was enchanting.

I’d love the chance to apply my arcade game design skills again.

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